At every turn, fans are foaming at the mouth to post their selections of the top games of 2025. But what about the disasters, the failures? It's time to take a few moments to recognize the absolute worst games of the year, according to the aggregate scores from Metacritic. Are all of these games as bad as their scores suggest? We shall see.
10. Welcome Tour for Switch 2
Aggregate Score: 54/100, User Score: 3.4/10
The early response to this showcase title were shaped by its $9.99 price tag, with many voicing frustration it wasn't a complimentary title like similar console launches. Professional assessment spanned a wide spectrum, from "crushing disappointment" to slightly kinder takes that noted the delightful software itself. In spite of the grumbling, the title proved to be a strong seller during its launch month.
9. Rennsport
Aggregate Score: 53/100, Audience Score: 3.2/10
Marketed as "not just a racing game," this vroom-vroom title from European developers received pretty unanimous reviews. Critics noted that the game fell short in key areas, especially in a year featuring stellar racing games. In the eyes of critics, this underwhelming entry was better off left in the garage.
8. Bubsy's Purrfect Collection
Metascore: 53/100, User Score: 8.6/10
Before we start: the confusing colon usage is a notable annoyance. This collection of retro mascot platformers showcases a rude feline known for incessant jokes. Critics observed that these games haven't aged well originally and haven't gotten better with age. The notably positive user score remains a curious contrast to the professional reviews.
7. Hunter x Hunter Fighting Game
Aggregate Score: 53, User Score: 3.5
This manga-based fighting game was met with harsh criticism from both professionals and players. It was lambasted for a small fighter lineup and a severe lack of content. Player sentiment was especially harsh, with some expressing a desire that the title's flop would serve as a lesson for the developers.
6. Neptunia Riders Vs Dogoos
Aggregate Score: 51, User Score: 5.3
Based on the quirky Hyperdimension Neptunia series, this bike-riding title tasks players with rounding up Dogoos. Critics argued that its effort to recreate a unique feel was unsuccessful, coming across as more of a cash grab than a worthy addition to the franchise. Its short length combined with a $40 price tag was criticized.
5. Captain Blood
Metascore: 50, User Score: 5.3
This title is a resurrected relic from the past, finally released after a very long time in production delays. The team behind it consciously chose to keep the game as an original experience of its time, fully aware that modern gamers might not appreciate its retro feel. As such, many reviews noted that the tale of its resurrection was far richer than the actual gameplay.
4. Scar-Lead
Aggregate Score: 44, User Score: 2.4
This anime-styled third-person shooter drawing from games like *Returnal* failed to impress with critics. Common complaints included repetitive adversaries, monotonous stage design, and a unengaging plot. A controversial mechanic involving the character's attire was seen as adding nothing and detracted from the game's potential charm.
3. Ambulance Life
Aggregate Score: 44, Audience Score: 4.9
Recall the engaging medical sims of the past, then strip away the memorable characters. That, according to reviews, is essentially *Ambulance Life*. Critics found the core gameplay loop to be monotonous, and the treatment of serious themes was criticized as being tone-deaf. The overall experience was deemed a missed opportunity.
2. Tamagotchi Plaza
Metascore: 43, Audience Score: 5.8
This shift away from the classic digital companion formula makes the franchise into a town-management title. The result, based on critics, was a dull series of repetitive tasks that rapidly became boring. Some reviews went so far as to declare it one of the most disappointing titles available on its platform, pointing to a profound lack of engaging content.
1. MindsEye
Aggregate Score: 37, Audience Score: 2.5
Positioned as a major GTA-style title from a team featuring well-known figures, *MindsEye* was a spectacular disappointment. Reviews savaged its weak action, boring plot, and a host of technical problems. Critics found it to be a regression compared to decades-old games in the action genre. Among the sea of negativity, a small handful of positive user reviews found fun in the experience, providing a distinct contrast.